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Revelation Step 7: Double the death counter by not knowing the map gimmick
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Revelation Step 7: Double the death counter by not knowing the map gimmick
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Revelation Step 17: Arete retreats, resulting in recovering repeatedly recycled resources
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Revelation Step 19: Play a "stealth" map without using any stealth
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Revelation Step 14: Begin one of the worst side plots in all of fire emblem
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Conquest Step 20: Lose because of Counter
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Revelation Step 9: Butcher a map's design by making a rout chapter with 38 turns of reinforcements
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Revelation Step 16: Warn your allies about a trap by falling for it and dying
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Revelation Step 12: Unite both of your non-blood-related families
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Revelation Step 3: Spread your favorite conspiracy theories
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Ryoma "gently" puts Scarlet to rest
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Revelation Step 10: Recruit characters with no plot significance
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POV: You've reset your game because a unit died, but the RNG has already locked in
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Revelation Step 6: Lose recruitable characters on turn 1
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imagine getting surrounded by reinforcements that never happens
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Revelation Step 15: Extend trust to obvious traitors for no reason
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Revelation Step 5: Shovel snow to salvage statboosters by slaying surreptitiously submerged soldiers
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Conquest Step 19: Get murdered by foxes
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Revelation Step 4: Copy & Paste chapters to save development resources
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Revelation Step 11: Get five characters because Ryoma was jealous of a toddler
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Revelation Step 8: Fight five false-flagging phantoms for a futile faith in familial friendship
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